Intel Hiring Graphics Hardware Engineer Salary Upto Rs. 22 LPA]: Apply Now!

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Are you a talented Graphics Hardware Engineer looking for an exciting opportunity? Intel is currently seeking skilled professionals to join their team. If you have a passion for graphics hardware and want to work with a leading technology company, this could be the perfect role for you.

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Intel Hiring Graphics Hardware Engineer Salary Upto Rs. 22 LPA]: Apply Now!

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About the Intel

Intel Corporation is an American multinational corporation and technology company headquartered in Santa Clara, California. It is one of the world’s largest semiconductor chip manufacturers by revenue. Intel supplies microprocessors for most manufacturers of computer systems and is one of the developers of the x86 series of instruction sets found in most personal computers (PCs).

Intel also manufactures chipsets, network interface controllers, flash memory, graphics processing units (GPUs), field-programmable gate arrays (FPGAs), and other devices related to communications and computing.

Intel ranked No. 45 in the 2020 Fortune 500 list of the largest United States corporations by total revenue for nearly a decade, from 2007 to 2016 fiscal years.

Intel (Integrated Electronics) was founded on July 18, 1968, by semiconductor pioneers Gordon Moore (of Moore’s law), Robert Noyce, and Arthur Rock, and is associated with the executive leadership and vision of Andrew Grove.

Intel was a key component of the rise of Silicon Valley as a high-tech center, as well as being an early developer of SRAM and DRAM memory chips, which represented the majority of its business until 1981. Although Intel created the world’s first commercial microprocessor chip in 1971, it was not until the success of the PC in the early 1990s that this became its primary business.

About the Graphics Hardware Engineer

If are you interested in working in a fast-paced, leading-edge environment with endless possibilities for innovating and learning, then our Graphics Hardware  IP Team (GHI) team has an opportunity for you. In GHI we are passionate about delivering best-in-class visual experiences that enable users to immerse themselves in a new visual future.

Within GHI you will be part of a Special Circuits Horizontal team that is responsible for local and global clocking of large designs like GFX Imaging processors, Peripheral subsystems like PCIe, Type-C, Display, Media and SOCs, etc. We are looking for a Graphics Hardware Clocking/Engineer to join the team. In this position you will help us with the following responsibilities but not limited to:

Ownership of complex highspeed global and local clock distribution network to meet the Power and Performance targets of these differentiating designs.

Work with Architects PnP team and Execution team to identify the right solutions promptly.

Design various Digital/Analog circuits like Dividers, delay lines, Droop mitigation circuits, etc

Eligibility Criteria

Minimum Qualifications:

Team player with good problem-solving skills.

Strong written and verbal communication skills.

Bachelor’s in Electrical/ Electronics/Computer Engineering, Computer Science or related field with at least 5 years of industry experience. Or a Master’s degree in the same field with at least 3 years of industry experience.

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Your experience must be in the following areas:

Knowledge of Reading Layout and understanding DRC rules. Work with PDN and LV teams to define track patterns.

Knowledge of Static Timing Analysis Concepts

Knowledge of TCL or Python

Knowledge of Automatic Place and Route (APR) flows like ICC2

External foundry experience is good but not mandatory

Posting Statement

All qualified applicants will receive consideration for employment without regard to race, color, religion, religious creed, sex, national origin, ancestry, age, physical or mental disability, medical condition, genetic information, military and veteran status, marital status, pregnancy, gender, gender expression, gender identity, sexual orientation, or any other characteristic protected by local law, regulation, or ordinance.

Inside the Business Group

The Client Computing Group (CCG) is responsible for driving business strategy and product development for Intel’s PC products and platforms, spanning form factors such as notebooks, desktops, and 2-in-1s, all-in-ones. Working with our partners across the industry, we intend to deliver purposeful computing experiences that unlock people’s potential – allowing each person to use our products to focus, create, and connect in ways that matter most to them.

As the largest business unit at Intel, CCG is investing more heavily in the PC, ramping its capabilities even more aggressively, and designing the PC experience even more deliberately, including delivering a predictable cadence of leadership products. As a result, we are able to fuel innovation across Intel, providing an important source of IP and scale, as well as help the company deliver on its purpose of enriching the lives of every person on Earth.

Benefits

They offer a total compensation package that ranks among the best in the industry. It consists of competitive pay, stock, bonuses, as well as, benefit programs which include health, retirement, and vacation. Find more information about all of our Amazing Benefits here.

Working Model

This role will be eligible for our hybrid work model which allows employees to split their time between working on-site at their assigned Intel site and off-site. In certain circumstances, the work model may change to accommodate business needs.

Stipend

Monthly in-hand salary: ₹1,46,271 – ₹1,51,748

Note: Salary information is taken from here!

Location

India: Bangalore, Karnataka.

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How To Apply?

If you are an Interested Candidate You can apply For Intel Hiring Graphics Hardware Engineer Click Here

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FAQ

What does a Graphics Hardware Engineer at Intel do?

You’ll be at the heart of cutting-edge graphics tech, designing and developing hardware for GPUs, integrated graphics, and more. Think microarchitecture, circuits, algorithms, and optimizing performance for next-gen visuals.

What skills and experience are needed?

We seek enthusiastic minds with a minimum of a Bachelor’s or Master’s in Electronics/Computer Science/Embedded Systems Engineering and 2-8 years’ experience in VLSI Design and Verification. Strong understanding of computer architecture, microcontrollers/microprocessors, and digital electronics is essential. Plus, expertise in RTL Design with Verilog/VHDL, C/C++ programming, and problem-solving/communication skills are key.

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